Well the comic preview has been submitted and on display at my end of year exhibition at college.
The opening went well with a decent turn out of people (out of the corner of my eye I kept checking to see if they were browsing through the comic).
As a companion to the exhibition I posted the website online. It's not only the comic but also an early indication of where I would like Interactive Comics to lead into. Regardless of my dreams for a mash-up between Comics an Animation, I though it best to share the site with everyone.
You'll find it at: http://art.tafe.vu.edu.au/sbreese/judas/
From here on I'll be posting some of the production art (as promised) but also hunting for funding.
The next part of the script is also being edited and re-edited and should be ready for illustrating in January. Wish me luck, and if anyone knows a patron who wants to support a new form of art I'm right here waiting...
Cheers!
Showing posts with label animation. Show all posts
Showing posts with label animation. Show all posts
Tuesday, November 25, 2008
Sunday, November 9, 2008
Time to roll a Seven, Judas.

I'm really happy with Judas' narration on this page. When the audio gets added to the ICR (the Interactive Comic Reader) you'll be able to hear the sense of twisted pleasure and dark humour he gets when he says "But I'm broken..."
For a while I was torn between drawing a close-up of his mouth smirking, but I like the rhythm between panels that I got from zooming in on his eye. As your gaze focuses on Judas, the other panels move from the darkened hive of the Factory to the tunnel's promise of escape.
I'm going to hunt for funding so that I can finish the first story arc more easily. And answer some of the questions that the Preview raises. Why was he so beaten up at the beginning? Is it too late to find Xemos? Who has sent the Cyber-Swat Troops after him? If Judas is a Simulant why doesn't he follow orders? And who named him Judas anyway?
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